[ Here's the full spiel including new screens, 1st post is updated ]
DL:
http://forums.tf2maps.net/downloads.php?do=file&id=2413
Screens:
http://img6.imageshack.us/gal.php?g=...lwaya70009.jpg
TF2Maps: [ame="http://forums.tf2maps.net/showthread.php?p=77948#post77948"]CP Spillway - TF2Maps.net[/ame]
Alpha 7 - 9/7
* Closed off path from the yard to the lower/hole area
* Created a one-way door into the stairway room
* Turned the wide cave path into a tunnel/building
* Added a new staircase from the hole area to the new tunnel building
* Raised height of cliffs around last
* Added a laz0r on the final CP spawn buildings
* Height of hoodoos at middle lowered
* Additional rock added to middle
* New sign at middle
* Extended rock arch into the yard to block sightlines
* Added new rock arch high above the yard
* Many new details added
* Retextured all rock walls to align with the new higher cliffs around last
* Moved some health around, making the medium health in the tunnel a small and adding a small into the stairway room
* Added a small ammo to corner of the 2nd floor by the 2nd CP
Known Issues:
* Texture for one sign on the BLU side hole area is missing
* Clipping on the hills at middle is atrocious, will be fixed in a7a coming soon
* Power cord for the laser totally goes through the roof of the spawns