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Devil's Cornfield - plr_cornfield  Release Tools Comment
Old 07-07-2009, 01:37 AM  
DaBeatzProject
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Default Devil's Cornfield - plr_cornfield




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Last edited by Ravidge; 07-24-2010 at 10:31 AM.
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Old 07-11-2009, 09:19 AM   #10
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Bad map for Heavy.

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Old 07-11-2009, 09:35 AM   #11
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Bad map for Bad heavy players. I saw the demo, and Snipergen (Heavygen..) was first on his team, only playing heavy. So I think it depends. On the other note about the spawncamping: I'll look at it and see what I can do. Don't forget this is only the last stage and you should compare it to pipeline's last stage, and not to the impossible. Thanks for the comments all, I'll maybe make an a2 with/without the first stage. Thanks!

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Old 07-14-2009, 11:32 AM   #12
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Old 07-15-2009, 08:50 AM   #13
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Started blocking out the first (or second, I'm not sure yet) stage yesterday. Right now I'm almost half-way. I hope I can get the a2 with one more stage ready before the gamedays. I changed a few things in the last stage, and if you have some suggestions, let me know!

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Old 07-17-2009, 06:33 AM   #14
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Updated thread with alpha 2! I made some changes to the final stage, but not much, because I want to see an other playtest. Also stage 2 is on the party now! While both teams have to push their cart straight into the base of the other team, I wanted to do it a bit different: Both teams have to push their cart to the other side, yes, but not to the other team's base. This can sound weird, maybe because my english is not that good
Well, here's a picture to make it a bit clearer:


I hope you all understand it... :|

Download alpha 2 now: http://forums.tf2maps.net/downloads.php?do=file&id=1948
Also, there is an issue with the spawndoors, but I am aware of that.

Greets!

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Old 07-17-2009, 06:46 AM   #15
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Another problem is that Mick said that at the end of stage 2, he got stuck inside the cart. I don't know if this is true and it may be to do with the fact the was standing infront of the crat but it is still a problem. I think it may be because or the ramp you push it onto has a block at the end stopping the player while the cart rolls into them.

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Old 07-17-2009, 06:51 AM   #16
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Hmm, I don't recognize this problem, i'll see if it happens again.

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Old 07-17-2009, 04:49 PM   #17
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Here, screenshot of the place I meant, sorry about my horrible description:


You said you're not going to block it off, right?
 
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Old 07-18-2009, 04:21 AM   #18
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I said that, and if you're gonna play a2 tonight, you'll see that there's a full ammo under it now. I'm gonna redesign the whole building though, maybe in a3

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Old 07-18-2009, 05:31 AM   #19
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I can't wait till I'm back in Belgium with a better pc. /me wants to play cornfield!

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