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Old 01-09-2010, 12:20 AM   #51
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Quote:
Originally Posted by DJive View Post
Gametype Library - MUST for anyone! By A Boojum Snark
Broken link. If it's such a must then why has no one noticed that the link's broken?

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Old 01-19-2010, 05:12 PM   #52
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Here's another archive of photos with some good references in it (and it's really well organised): http://webapp1.dlib.indiana.edu/cush...owse/index.jsp

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Old 01-21-2010, 12:11 AM   #53
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Do you have this and this linked? They're both pretty useful.

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Old 01-24-2010, 10:55 AM   #54
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^ thanks for the links guys, i will update when i'm home tomorrow.

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Old 01-26-2010, 09:14 AM   #55
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New Pakrat link:

http://fpsb.gbogh.net/tools/44/pakrat-095.zip

Hosted by an FPSB mirror, so it should last a while. Not 100% sure that is the most recent version of Pakrat though.

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Old 05-18-2010, 01:12 AM   #56
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I propose the adding of Twister to the tools, somewhere. Designed for generating complex displacement stuff, most usefully domes and curved/ramped floors.

EDIT: Eh, and while I'm at it, Propper. For people who just need to make simple custom models and are more comfortable doing so in Hammer.

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Old 05-18-2010, 03:35 AM   #57
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Quote:
Originally Posted by Numerous View Post
Do you have this and this linked? They're both pretty useful.
The Scale article is for CS obviously, Grazr's article is comparable if not better, and suited for TF2. Those units listed in the CS article should not be used for TF2
 
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Old 06-04-2010, 04:01 PM   #58
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Would it be worth adding alternative compiling methods? I saw this related thread earlier:
http://forums.tf2maps.net/showthread.php?t=4814
In that thread A Boojum Snark mentions another compiling tool:
http://nemesis.thewavelength.net/index.php?p=2

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Old 07-14-2010, 07:15 AM   #59
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In "Architecture, Environment & Level Design" section, all links except "Mapping for TF2" are dead. And I really need 'em.
 
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Old 08-23-2010, 01:46 PM   #60
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Default Broken Link. Source Suggestion.


Wanted to share a broken link located under Texture Editors/Resources:
Broken Link: Artweaver http://www.artweaver.de/index.php?en_version







Quote:
Originally Posted by MrSinistar View Post
May I suggest a site to be added to the sound section:

The Freesound Project

An awesome site, IMO.
Quote:
Originally Posted by DJive View Post
General Level Editing Links

---------------
TF2Mappers Chat Log
- - In the the TF2maps Steam chat many questions are asked and answered. http://caffeinesystems.com/TF2Mappers/
----------------


Architecture, Environment & Level Design
Displacements
Errors, Help withFAQs
File HostingGeneral Help

Lighting
Mapping Communities and General Sites
Map files
Optimization Guides / Techniques - All these are a MUST to read



Prop Library:
  • Prop Library - Contains 850 props across 19 categories. Amazing. By A Boojum Snark

SDK Resource:
  • Improved FGD - Fixes to SDK, great for mappers. By A Boojum Snark

Screenshot | Image Hosting
Sky's and Skybox's
Sound Effects
Tools

Map Packing / Distributing
  • Pakrat - Used to embed custom textures, Sounds, and Models in the .bsp file
  • 7-zip - Used to compress your .bsp's into .bsp.bz2's saving a TON of file size
  • Winrar - Great zipping utility
Map Decompiling / Extraction Tools
  • GCFScape - Explore GCF directories and extract files.
  • VMEX - Decompile BSP maps into VMF files.
Model / 3D EditorsTexture Editors/Resources
Photo Referencing:
industrial photography, history and architecture
 
Last edited by goodfel2; 08-23-2010 at 01:51 PM. Reason: Broken Link. New Source
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