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Old 01-16-2010, 12:11 PM   #1
Thingy Person
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Default Help out for the developer wiki


I've been sprucing up the Sky List page, adding links to each individual list and adding the images for koth_harvest_final and koth_harvest_event. However, I don't have a clue as to the recommended HDR angle coordinates or whatever.

Could anyone provide them so I can edit them in?
 
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Old 01-16-2010, 02:52 PM   #2
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You can get them yourself by downloading the decompiled maps, or by decompiling them yourself.

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Old 01-16-2010, 03:07 PM   #3
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Use Ace's enviroment gallery
 
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Old 01-16-2010, 04:09 PM   #4
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Quote:
Originally Posted by Impulse View Post
Thanks, but I've never seriously used the SDK. I loaded it in hammer and saw a bunch of icons and stuff. I don't even know the function of the numbers I'm looking for.

Hold on, it looks like my right-click instincts were wrong. The only thing I can't find now is the ideal sun pitch.
 
Last edited by Thingy Person; 01-16-2010 at 04:20 PM.
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Old 01-16-2010, 06:54 PM   #5
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what you can do is just copy and paste the light environment into your map (and if you select the light envirnonment and it selects the other entities then right click and click on ungroup)
 
Last edited by Impulse; 01-16-2010 at 07:13 PM.
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Old 01-17-2010, 04:15 AM   #6
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I'm not looking to make a map. In case you didn't know, a wiki is supposed to be maintained by the community. Since I'm no mapper, I need to ask you guys to help out; what I'm doing is saving you the trouble of creating an account.

Really, can no-one just tell me the ideal sun angle for two maps?
 
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Old 01-17-2010, 06:01 AM   #7
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Here are the values as extracted from the decompiled maps:
koth_harvest_final:
Code:
env_sun:
	"rendercolor" "100 80 80"
	"pitch" "-20"
	"angles" "0 300 0"

light_environment:
	"pitch" "-20"
	"angles" "0 300 0"
	"_lightHDR" "238 218 181 450"
	"_light" "238 218 181 450"
	"_ambientHDR" "224 188 122 250"
	"_ambient" "224 188 122 250"

fog_controller:
	"fogstart" "100"
	"fogmaxdensity" "1"
	"foglerptime" "2"
	"fogend" "11000"
	"fogenable" "1"
	"fogdir" "1 0 0"
	"fogcolor2" "255 255 255"
	"fogcolor" "232 205 155"
	"fogblend" "0"
	"farz" "-1"

shadow_control:
	"distance" "75"
	"color" "109 121 152"
	"angles" "66 300 0"
koth_harvest_event:
Code:
light_environment:
	"SunSpreadAngle" "3"
	"pitch" "-20"
	"angles" "0 285 0"
	"_lightscaleHDR" "1"
	"_lightHDR" "133 101 158 275"
	"_light" "133 101 158 275"
	"_AmbientScaleHDR" "1"
	"_ambientHDR" "114 100 151 75"
	"_ambient" "114 100 151 75"

shadow_control:
	"distance" "75"
	"color" "164 164 191"
	"angles" "66 285 0"

fog_controller:
	"fogstart" "100"
	"fogmaxdensity" "1"
	"foglerptime" "2"
	"fogend" "15000"
	"fogenable" "1"
	"fogdir" "1 0 0"
	"fogcolor2" "255 255 255"
	"fogcolor" "96 66 94"
	"fogblend" "0"
	"farz" "-1"

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Old 01-17-2010, 07:50 AM   #8
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Good work. I've found that page invaluable as i've been learning to map. It's Good to be able to use the environment library for quick testing and ease, but often you're map will benefit from bespoke lighting - and this is the single most useful page on the web for working that stuff out - i found....

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Old 01-17-2010, 08:23 AM   #9
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Many thanks vfig. I've completed the page now.

When I start mapping in the distant future, it'll be autumn-themed.
 
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