Hey guys, I have been working on this map for about a month now and it has gone through quite a bit of changes. I wanted to try making a night time map which proved to be quite a challenge for tf2. I might have played with a few of you as we play it nightly on the server The Oakland Beard Society. I am trying to spread it around now to get more people to play it.
Notes:
Each side has ammo right as they exit the base, the side with the bridge has ammo underneath it.
The health is located inside the waterwheel at the bottom, you may access it when the wheel comes around from the bottom, or jump down from the catwalk above into the opening when it comes around.
Known Issues:
The water wheel can only be entered when it is VERY close to or exactly when the the openings are straight up and down. This is kind of misleading but because of some weird collision issues it is currently setup like this.
The particles do not show up at the waterfall, this is an error in my end that should be fine by next map.
Let me know what you guys think, I will be working on wrapping up the level soon so I can start a payload map.
If you are interested in how the level came together and want to see shots from the beginning to the end go here
http://www.oaklandbeardsociety.com/forums/viewtopic.php?f=7&t=14
It's the forums for the server and you will have to make an account to get in, but if you like the server you can always play some tf2 with us at night
Notes:
Each side has ammo right as they exit the base, the side with the bridge has ammo underneath it.
The health is located inside the waterwheel at the bottom, you may access it when the wheel comes around from the bottom, or jump down from the catwalk above into the opening when it comes around.
Known Issues:
The water wheel can only be entered when it is VERY close to or exactly when the the openings are straight up and down. This is kind of misleading but because of some weird collision issues it is currently setup like this.
The particles do not show up at the waterfall, this is an error in my end that should be fine by next map.
Let me know what you guys think, I will be working on wrapping up the level soon so I can start a payload map.
If you are interested in how the level came together and want to see shots from the beginning to the end go here
http://www.oaklandbeardsociety.com/forums/viewtopic.php?f=7&t=14
It's the forums for the server and you will have to make an account to get in, but if you like the server you can always play some tf2 with us at night
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