One thing i noticed is you have a very nice ingame poster however you have brushwork blocky names =(
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I know that, what im saying is with the nice overlay poster you guys have made, you could have made some REALLY nice name overlays instead of a horrendous blocky brushwork name.
__________________ Constructive Criticism is the most useful. If I tear apart your work its not because I don't like it, its because I do
If a user's Comment or Post is useful to you, Make sure to give them "Thanks!".
I know that, what im saying is with the nice overlay poster you guys have made, you could have made some REALLY nice name overlays instead of a horrendous blocky brushwork name.
What I mean is that there is more to the names than just being there to look at.
Really the best tr map i ever played, but you should do a bit for the performance, like turning the middle ramp into a world brush for visblocking.
And why do rockets just go through the ramp? i guess it is so that the bots arent stopped by their own rockets when walking up, maybe you could work with filters, so that players in blu still can fire at the ramp.