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Cordova 



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Released: 09-06-2009 
Last Update: 09-06-2009 
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Default Cordova

KOTH Cordova
A map by the joint efforts of Mr. Hanz and Phil.

Gametype: King of the Hill
Recommended # of Players: 16-24
Size: Small/Medium
Theme: "Snow Effect Never Seen Before in an FPS" as Dhabih Eng would describe


Hey guys,

After a couple of weeks planning, we bring you a new KOTH map by the name of Cordova, which is named after a village in Alaska. The idea of this map is to provide a variety of pathways to the capture point to allow for an open battle.

Please leave feedback/comments on anything that you feel should change

Enjoy,
Phil and Mr. Hanz


Changelog

Alpha 1:

- Initial Release



Old 09-06-2009, 07:16 AM   #1
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I like the look of the layout and the map has a Viaduct feel, which is good. I hope this turns out well, it would be a shame if it didn't

Keep working!

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Old 09-06-2009, 07:25 AM   #2
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I wasn't in time to play it in the mini-gameday this morning but I should be able to have a run around this afternoon

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Old 09-06-2009, 08:22 AM   #3
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I notice on your overhead plan the cap building is on an angle, yet in the version we tested it wasn't.
I really think you should test it out with the diagonal version to help tone down the huge sniper sight line that at present runs straight through the middle of the cap.

Other then that it is fun

EDIT:


here, I'll use your own pic to sum my feelings up


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Old 09-06-2009, 08:54 AM   #4
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I like the not angled cappoint more than making it a 45 angled cappoint.

Other feedback from the 2 testings we had?

I think we should lower the capture time a bit, but there weren't a lot of other problems I think. Or were there other problems for you? Post them!

Edit: I prefer trying to block the sniperline without changing the capbuilding, but I'll talk with Phil about this.

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Old 09-06-2009, 09:03 AM   #5
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Nice map i love the overhead view does anyone know of a program for creating these overhead views???

Also i love how it looks awesome without too much detail. Possibly use some ice under the cap (i use glass for ice).

How did you make it excactly like 1 side on the other side????
 
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Old 09-06-2009, 09:20 AM   #6
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Quote:
Originally Posted by Peterm View Post
Nice map i love the overhead view does anyone know of a program for creating these overhead views???

Also i love how it looks awesome without too much detail. Possibly use some ice under the cap (i use glass for ice).

How did you make it excactly like 1 side on the other side????
I would say, Shift_drag and then Ctrl+M

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Old 09-06-2009, 09:22 AM   #7
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I enjoyed what I played of this, but one thing bugged me slightly. It seems that the main path to the point takes you to the side of it, which you can't shoot through. Maybe open the windows and separate them to prevent snipefest?
 
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Old 09-06-2009, 10:15 AM   #8
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Quote:
Originally Posted by Owlruler View Post
I would say, Shift_drag and then Ctrl+M
And whats that for???
 
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Old 09-06-2009, 10:50 AM   #9
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Felt nice today! I think it needs a little more health. Couldn't find that much around the map.
 
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