imo reduce the height variant at mid to about 2/3 of what it is now, 3/4 if not. Its close to the peak of a rocket jump to get up top and no1 likes being airshot at eye level because they couldnt get enough extra height to strafe without pausing for a second. too high right now.
There were also a few clipping and texture issues in the screens. Also there were some roofs of buildings that were clipped off but were shorter than the mid which made little sense to me and kinda annoyed me when I tried to jump on or over them.
Map looks good. I'd suggest reskinning it or redoing the lighting so it doesnt feel/look so much like sawmill. an alpine brighter theme might do the map justice imo.
http://dl.dropbox.com/u/3702088/screenshots.rar
1 is a clipping error. i got stuck on it
2 and 4 are places i feel like i shouldve been able to jump to
3 is a messed up texture on the forward face of the stair.
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http://dl.dropbox.com/u/3702088/hudss.png
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