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Active Servers
22 Maps To be Played
| Map | Contest Entry | Region | Author Required | Random Crits? | Notes | Added On | Times Played | ||
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1.
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:3 |
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2.
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Notes unavailable |
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3.
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the pd hud Is temorary intel I can make it the ctf hud AND NO IM KEEPING THE WEIRD CLIFF IN THE SPAWN ROOMS, STOP TELLING ME TO GET RID OF IT, I LIKE IT AND ITS STAYING. |
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4.
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Welcome back to a17, I fixed the clipping issues from before and made some smaller fixes to doors and triggers, I may add some more signage to the A point but I like the sleekness of the bomb and flare right now, but we will see |
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5.
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Notes unavailable |
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6.
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mid is untuched for now(im lazy) |
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7.
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specific feedback on layout, thoughts on changes from last version if you played it? |
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8.
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Please scramble teams after every round. |
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9.
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generators now have partial crit resistance |
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10.
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Notes unavailable |
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11.
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Notes unavailable |
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12.
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preparing for release. I still don't sure enough map is well balanced |
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13.
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random crits, no class limits. welcome to my blockout any feedback is appreciated |
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14.
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Retest. Hopn ths wil b testd b2b wit th a2 sch tht th diffs cn b dirctl comprd. Hopefully fixed spawns . . |
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15.
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Hoping this gets played directly after the retest of a1. (a bit greedy perhaps, but it must be done!) |
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16.
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Its Rhamkinfarmmap, just a new name :p |
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17.
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Notes unavailable |
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18.
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Notes unavailable |
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19.
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retest, looking for fb on A and B! |
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20.
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Notes unavailable |
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21.
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Notes unavailable |
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22.
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Added upper area looking down on point A accessible via boost vent; added one-way flank route to point B; changed point B cap time to 4. Hope y'all dig it! |
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Last 10 Played
| Map | Notes | By User | Played | Added | Demos & Feedback |
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| cp_zythecurvy_a2 |
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| pl_u_turn_a4_1 |
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| pl_ranch_b5 | report your FPS near last PLEASE! Thanks. ADMIN: No class limits. |
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| koth_graphite_a22 | Changed the one way flank to be shorter, added a dropdown from roof to point |
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| koth_storage_wars_a5 | no class limit please, retest |
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| koth_orizyrepoint_a1 |
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| pl_dryseason_a4 | fixed the spawns ;`) |
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| cp_thaw_a14 |
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| cp_getup_s1_a7 | first stage of an a/d map. Retest, just getting a bit more gameplay data to get more discernible patterns! :) |
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| koth_whiteout_a5 | didn't get any feedback last time cause of server lag but hopefully point will be easier to retake |
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