- Sep 15, 2009
- 38
- 36
Welp, I'm gonna need to post here eventually so I'm putting my post up here for now.
The theme I went for Is what I'm calling "midnight canyon" basically the same lighting theme used on pipeline but set in a desert setting. The map itself starts in a giant Gulch this leads into a canyon that stretches far beyond the game world. As for red's base It is set into the canyon wall. Inside red is housing a computer database system that is the target for blu.
currently I'm about 56% done. Ive finished re-textured everything as well as doing new displacements. Ive got basic lighting up to B I still have to work out the skybox and add detail props.
EDIT:Videos For the map
Fly-through:http://www.youtube.com/watch?v=P1aoE9ZgqoE
Trailer:http://www.youtube.com/watch?v=SmF0xedIiM4
The theme I went for Is what I'm calling "midnight canyon" basically the same lighting theme used on pipeline but set in a desert setting. The map itself starts in a giant Gulch this leads into a canyon that stretches far beyond the game world. As for red's base It is set into the canyon wall. Inside red is housing a computer database system that is the target for blu.
currently I'm about 56% done. Ive finished re-textured everything as well as doing new displacements. Ive got basic lighting up to B I still have to work out the skybox and add detail props.
EDIT:Videos For the map
Fly-through:http://www.youtube.com/watch?v=P1aoE9ZgqoE
Trailer:http://www.youtube.com/watch?v=SmF0xedIiM4
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