Notices

CTF ctf_turbine_pro  Release Tools Comment
Screenshots


 
ctf_turbine_pro 



Map Version: Beta 
Type: CTF
Released: 01-01-2011 
Last Update: 01-01-2011 
Sniper
L1: Registered

Default ctf_turbine_pro

Hello, guys!

In this New Year we want to make a surprise to TF2 community!
We made some changes in ctf_turbine map, so it would be more playable and interesting.

What we have changed, would you ask?
1. Added 1 new way from center to lobby.
2. Modified exit from pipe
3. Pipe is now wider and higher.
4. Modified ceiling in the intelligence room.
5. Modified stairs the center.
6. Added small ammo packages in center.
7. Near the respawn room there are small ammo and health packages.
8. Modified the window in lobby.
9. Modified map lighting.
10. Now you can walk around the generator under the ladder in the center.

What we have fixed?
1. Now you will not touch the lamps in pipe and will not slow down when you walk in pipe and lean on one side of it.
2. The turbine sound is now more quiet.
3. The gas balloon in the passage to blue lobby is now a material (so no sneaky traps now demomans, mhahahahahha).
4. Removed the flattening in angles (near health pack) in lobbys.

Map download:
http://code.google.com/p/ctf-turbine...downloads/list
http://forums.tf2maps.net/downloads.php?do=file&id=4413

You can discuss this map (and report bugs) here: http://code.google.com/p/ctf-turbine...on/issues/list


Changelog

No changes yet.



Old 01-01-2011, 10:03 AM   #1
owly-oop
NATURAL B O R N K R U M P E R
 
owly-oop's Avatar
 
owly-oop is offline
Posts: 767
Thanks: 520
Thanked: 1,092

Default


the middle of the map is still a box with props, i will forever hate turbine

__________________
cp_copperhead
cp_biodome
ctf_disrupt
 
Reply With Quote

Old 01-01-2011, 10:05 AM   #2
DaBeatzProject
L8: Respected Expert
 
DaBeatzProject's Avatar
 
DaBeatzProject is offline
Posts: 1,255
Thanks: 2,155
Thanked: 1,083

Default


this map is just too pro for you super.
 
Reply With Quote
The Following User Says Thank You to DaBeatzProject For This Useful Post:

Old 01-01-2011, 10:32 AM   #3
NanoSquid
L3: Junior Member
 
NanoSquid's Avatar
 
NanoSquid is offline
Posts: 138
Thanks: 121
Thanked: 32

Default


Looks like an improvement to me
 
Reply With Quote

Old 01-01-2011, 10:37 AM   #4
RaVaGe
L5: Alleged Expert
 
RaVaGe's Avatar
 
RaVaGe is online now
Posts: 408
Thanks: 327
Thanked: 384

Default


The problem with turbine it's more the resupply who's misplaced, when i played this map in competition, the strategy still always the same because the passage from the respawn give to the defence a big advantage and add a passage on the left as you did give it even more difficult to defend the intel.

If you want to improve turbine, re-create it.
 
Reply With Quote
The Following User Says Thank You to RaVaGe For This Useful Post:

Old 01-01-2011, 10:39 AM   #5
Mr. Wimples
L4: Senior Member
 
Mr. Wimples's Avatar
 
Mr. Wimples is offline
Posts: 265
Thanks: 410
Thanked: 196

Default


I'd really like to see this on a gameday or something. Looks pretty kewl.
 
Reply With Quote

Old 01-01-2011, 11:15 AM   #6
Engineer
Back from the dead.
 
Engineer's Avatar
 
Engineer is offline
Posts: 1,148
Thanks: 518
Thanked: 370

Default


Looks better that turbine. Might play better too.
Still I don't like the idea of editing Valve maps. :[

__________________

 
Last edited by Engineer; 01-01-2011 at 11:21 AM.
Reply With Quote

Old 01-01-2011, 02:36 PM   #7
Randdalf
Veteran Member
 
Randdalf's Avatar
 
Randdalf is offline
Posts: 1,039
Thanks: 168
Thanked: 459

Default


I don't understand the point? All the "pros" are fine with Turbine's new ruleset...

__________________
Quote:
[Φ] Randdalf!: was there like a quake telegram messaging service?
Shmitz: to play Quake you had to wait for packets to arrive by pony

 
Reply With Quote

Old 01-01-2011, 02:38 PM   #8
yyler
Guest
 

Posts: n/a

Default


This is silly. I kinda want to try it anyway.
 
Reply With Quote

Old 01-01-2011, 03:07 PM   #9
stevethepocket
(heaven forbid) ponies
 
stevethepocket's Avatar
 
stevethepocket is offline
Posts: 1,997
Thanks: 170
Thanked: 754

Default


Quote:
Originally Posted by Engineer View Post
Looks better that turbine. Might play better too.
Still I don't like the idea of editing Valve maps. :[
It's not a Valve map; it's a promoted community map. Which leads me to wonder how this guy was able to decompile it and recompile it without it blowing up. Unless he's Flobster...

Quote:
3. The gas balloon in the passage to blue lobby is now a material (so no sneaky traps now demomans, mhahahahahha).
I looked all over the map for a "gas balloon" and I'm still stumped what you're talking about.

__________________
Current projects: Fort Frolic (BioShock-themed Arena map) | Turbine remake
 
Reply With Quote
Comment  

Previous Release Next Release
Release Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:38 AM.