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PL Mine Descent [working title]  Release Tools Comment
Old 02-25-2012, 12:45 PM  
TNTantoine
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Default Mine Descent [working title]


Hi everyone !

Here is my first real project for TF2, a 3 stages Payload map with the mine theme.

This is a very early gameplay alpha of the map, (the gameplay related entities aren't tweaked at all), I only started it a few days ago and it needs some major improvement....
 
Last edited by TNTantoine; 02-27-2012 at 06:23 PM.
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Old 02-27-2012, 05:43 PM   #10
Esoker
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Hello everyone I am esoker and graphic designer who will take care of this map

Today I threw a small sketch for the setting of this map (it's very disgusting haha) I decided to create a payload within a building. a hi tech building formed by metal and concrete. it have very high walls giving the feeling of being small. this is the little sketch :

HERE!


hoped that the idea you like and who you keep informed for future updates: D
 
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Old 02-28-2012, 12:36 PM   #11
Kill_the_Bug
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c'est parfait!

add in one more model - you can find it in trainyard items - look for the end of tack thing and put it onto the ground also - then you have completed the look - the bent tracks the barricade on the ground and the broken bomb :-)
 
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Old 03-04-2012, 03:00 PM   #12
TNTantoine
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New screens soon ! Esoker is working very hard on it !

(Also, i'm making the level design the map's second part !)
 
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