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Adding Monoculus to your map.  Thread Tools Reply
Old 04-06-2012, 05:10 AM   #11
SoulSharD
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Default Adding Monoculus to your map.


Set the "Respawn Time" on the entity_spawn_manager to your desired time after the entity dies.
 
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Old 04-06-2012, 05:13 AM   #12
SoulSharD
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Default Adding Monoculus to your map.


Quote:
Originally Posted by BigBangTheory View Post
how to we prevent the monoculous for respawning so fast? Is there a way to only let him spawn like every 15 minutes or so?
Set the "Respawn Time" for the "entity_spawn_manager" to your desired time (in seconds) after the entity dies.
 
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Old 05-03-2012, 03:45 PM   #13
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Default Adding Monoculus to your map.


spawn_boss_alt and spawn_purgatory not work for me, why?
 
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Old 05-19-2012, 05:23 PM   #14
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Lightbulb Adding Monoculus to your map.


Quote:
Originally Posted by MALYSZ View Post
spawn_boss_alt and spawn_purgatory not work for me, why?
Spawn_boss_alt will need info_target to function properly, if you need anything else, please ask me.
 
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Old 11-24-2012, 10:56 AM   #15
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Default Adding Monoculus to your map.


There is somethig I don't understand in articles about halloween maps. People often say that some kind of feature is "coded into a map". What does it mean? Is there some additional data in BSP file that can only be added via top-secret Valve compilers? Or, there is some restriction in game that makes the feature only available in a map with specific name?
 
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Old 11-24-2012, 11:25 AM   #16
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Default Adding Monoculus to your map.


The second, often.

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Old 11-24-2012, 02:30 PM   #17
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Default Adding Monoculus to your map.


In some cases I think it's both actually

Saving a map as koth_lakeside_event lets me get the special death icon, but not the death island effects.

EDIT: Nevermind, it's built into the game, I was doing something wrong.
 
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Old 02-18-2013, 07:56 AM   #18
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Default Adding Monoculus to your map.


Monoculus (eyeball_boss) is spawning in my map with the hit of a func_button, only problem is I would prefer to spawn him as a higher level where he is more angry and shoots a lot faster. Would anyone know how to go about spawning a certain leveled Monoculus other than the default slow shooting one from the get-go?
 
Last edited by KevinLongtime; 02-18-2013 at 08:28 AM.
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