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TF2 Mapping-Link Resources
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01-31-2008, 03:02 PM
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#1
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Administrator Cake or Death?
DJive is offline
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TF2 Mapping-Link Resources
TF2 Level Editing & Modeling Link Resources
"CTRL+F" is your best friend here.
--> Getting Started with Source Engine Level Editing - The Setup
--> Feedback - On posting new links in this Thread.
Color Legend
* Main Topics in Orange.
* Topics in bold.
* Sub Topics are marked in yellow.
* Important information is marked in Green.
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Last edited by Fr0Z3n; 12-29-2011 at 05:31 PM.
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01-31-2008, 03:02 PM
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#2
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
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Thanked: 728
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TF2 Mapping-Link Resources
Getting Started with Source Engine Level Editing
The Setup
Download Source SDK Level Design software
1. Open up Steam Tools. click the gray "Source SDK" then "Install" on the bottom right
2. Install may take a while. Once done "Source SDK" will now be white in the "Tools" tab.
Configuring Hammer Editor for Team Fortress 2.
3. Open "Source SDK". On the screen select "team fortress 2" in the drop down.
4. Double Click on the Hammer Editor "top" and it should open now.
5. Once open go to Tools>Options.
6. Select "Team Fortress 2" from the drop down and make sure the following is filled in.
7. Once correct hit apply/ok.
8. Now go to File>New and start mapping!
Quote:
Feedback
Post all of your known links here in this thread to help out other mappers.
--> Please check to make sure the link is not in the list below before you post!
--> Please only post relevant information.
--> Please let us know if any of the links are dead or have new URLs.
--> Broken links are marked with ***, if you know replacement links, post them!
Also note:
Visit TF2Maps.net for the most up to date level editing links and news.
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Last edited by Fr0Z3n; 12-29-2011 at 06:06 PM.
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01-31-2008, 03:02 PM
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#3
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
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Thanked: 728
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TF2 Mapping-Link Resources
General Level Editing Links
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TF2Mappers Chat Log
In the the TF2maps Steam chat many questions are asked and answered.
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Architecture, Environment & Level Design
Displacements
Errors, Help with FAQs
File Hosting*This is the preferred and best way to do off-site file hosting/sharing
General Help
Lighting
Mapping Communities and General Sites
Map files
Optimization Guides / Techniques - All these are a MUST to read
Prop Library:- Prop Library - Contains 850 props across 19 categories. Amazing. By A Boojum Snark
SDK Resource:- Improved FGD - Fixes to SDK, great for mappers. By A Boojum Snark
Screenshot | Image Hosting
Sky's and Skybox's
Sound Effects
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Last edited by grazr; 08-01-2012 at 09:05 AM.
Reason: Updated!
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The Following 61 Users Say Thank You to DJive For This Useful Post:
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Antonhel, Arhurt, Axii, Behind You, Bloodhound, bobby1211, bomc, btf064, camydoger, Ceiling Man, Cerulean, CornP, CzarStark, DaBeatzProject, Dajmmannen, DrGuppy, DrHorrible, drp, Engineer, English Mobster, FR3akIN_OuT, Ganonmaster, HellJumper, iCreate, joshman, Kao, Karnage, l3eeron, lilatomic, menno, moosenukes, MrTwoVideoCards, NightHawK, Ninjilla, PDT, PL-7764, Poison {TF2}, ProfFiendish, Queops, randomteddy, Sarijy, Schrikvis, Scotland Tom, Seba, Shadow Monkey, Smetzle, Snipergen, Snuff, Splat, Swiftmind, Tapp, theharribokid, timberghost_paintball, Titanium, TotalMark, umbratile, WBarton, Westerhound, Wormaldson, YM, zpqrei |
01-31-2008, 03:02 PM
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#4
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
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TF2 Mapping-Link Resources
Tutorials
---Here you will find many links to "how-to's" and "step-by-step's" For search reasons, some of the links will be multiple.
-----IE. whats found under "displacements" may also be under "how to create a cliff"
Your First Room:
Cliffs:
Stairs:
Cubemaps:
Detail:
Displacements:Doors:Elevator / Lift:Forward Spawn Room:
Game Types:
Custom Menu:
Layout Help:
Overlays:
SkyBox:Texture Creation:Tool Use: (Work in progress)
Water:
YouTube SDK Video: - If you prefer watching and learning
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Last edited by yyler; 11-09-2012 at 01:08 PM.
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bobby1211, CzarStark, Dajmmannen, DrHorrible, Engineer, FR3akIN_OuT, gamemaster1996, HellJumper, horsedrowner, Karnage, Kc006, Marcinkonys, PDT, Psyphil, Sarijy, Scotland Tom, Seba, Shadow_Monkey, Smetzle, Swiftmind, Titanium, Tom EA, TotalMark, umbratile, Wormaldson, zpqrei |
01-31-2008, 03:02 PM
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#5
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
Thanks: 686
Thanked: 728
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TF2 Mapping-Link Resources
Useful Tools
Map Packing / Distributing- Pakrat - Used to embed custom textures, Sounds, and Models in the .bsp file
- 7-zip - Used to compress your .bsp's into .bsp.bz2's saving a TON of file size
- Winrar - Great zipping utility
Map Decompiling / Extraction Tools- GCFScape - Explore GCF directories and extract files.
- VMEX - Decompile BSP maps into VMF files.
Model / 3D EditorsTexture Editors/Resources
Photo Referencing and Inspiration:
Industrial photography, history and architecture
__________________
Constructive Criticism is the most useful. If I tear apart your work its not because I don't like it, its because I do 
If a user's Comment or Post is useful to you, Make sure to give them " Thanks!".
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Last edited by Fr0Z3n; 12-29-2011 at 06:21 PM.
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02-03-2008, 11:03 PM
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#6
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
Thanks: 686
Thanked: 728
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TF2 Mapping-Link Resources
Guys;
This is a constant work-in-progress to us all. Please check this out and post any and ALL comments, links, changes, ETC you'd like to see. Please add Idea's as well.
Lets get a nice one-stop thread going for people starting up, and advanced users to have easy to find/access mapping resources.
__________________
Constructive Criticism is the most useful. If I tear apart your work its not because I don't like it, its because I do 
If a user's Comment or Post is useful to you, Make sure to give them " Thanks!".
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The Following 4 Users Say Thank You to DJive For This Useful Post:
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02-06-2008, 01:55 PM
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#7
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Guest
Posts: n/a
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TF2 Mapping-Link Resources
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02-06-2008, 05:21 PM
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#8
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Administrator Cake or Death?
DJive is offline
Posts: 2,031
Thanks: 686
Thanked: 728
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TF2 Mapping-Link Resources
Added.
Thank you, i was wondering where that link was =p
__________________
Constructive Criticism is the most useful. If I tear apart your work its not because I don't like it, its because I do 
If a user's Comment or Post is useful to you, Make sure to give them " Thanks!".
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02-06-2008, 05:27 PM
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#9
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LVL100 YM
YM is offline
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TF2 Mapping-Link Resources
Why its right here in my faves... so I can deag and drop it into threads like this - http://www.interlopers.net/index.php?page=errors
but you've already got it, so I'm just proving I do too
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02-17-2008, 01:06 PM
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#10
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L2: Member
MrSinistar is offline
Posts: 91
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TF2 Mapping-Link Resources
May I suggest a site to be added to the sound section:
The Freesound Project
An awesome site, IMO.
__________________
Currently working on: cp_luna_a1 and pl_bonanza_a4
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