- Jun 10, 2014
- 31
- 5
So, I've been working on a pyramid style Attack/Defend map (Like gravelpit), but with 4 points. They're all layed out, but when the setup ends, only one of the points is unlocked. When BLU caps it, they automatically win. However, I want the first 3 to be unlocked automatically.
At the second cap, I have:
trigger_capture area
Name: cap_second_area
Start Disabled: No
Control Point: cap_second_point
team_control_point
Name: cap_second_point
Start Disabled: No
Group Index: 1
Default Owner: Red
Index: 1
Rest is default
The other one follows this the same.
On the team_control_point_master
Name: master
Cap Layout: 3,0 1 2
Restrict Team from Winning: Red
The first point is Index/Group Index 0.
I'm not sure what the issue is. I feel like it'd be an issue with the Index, but I'm not sure. I can provide more information if needed.
At the second cap, I have:
trigger_capture area
Name: cap_second_area
Start Disabled: No
Control Point: cap_second_point
team_control_point
Name: cap_second_point
Start Disabled: No
Group Index: 1
Default Owner: Red
Index: 1
Rest is default
The other one follows this the same.
On the team_control_point_master
Name: master
Cap Layout: 3,0 1 2
Restrict Team from Winning: Red
The first point is Index/Group Index 0.
I'm not sure what the issue is. I feel like it'd be an issue with the Index, but I'm not sure. I can provide more information if needed.