Notices

Mainline  Release Tools Closed Release
Screenshots


 
Mainline 



Map Version: Release Candidate 
Released: 10-05-2009 
Last Update: 10-04-2009 
S.W.A.T.Y
Banned

Default Mainline

One of my friends, Truks, made a fly through video of the map.

[ame="http://www.youtube.com/watch?v=N9LV8GkE9Io"]YouTube- cp_mainline by S.W.A.T.Y.[/ame]


Changelog

Change Log from RC4 to RC5

-Fixed a problem with the doors at spawn lagging.
-Fixed the trains at mid not being even on each side.
-Fixed a bunch of clipping problems throughout the map.
-Added a crate above the middle point to add an extra layer to the mid point.
-Added a small HP inside the crate.
-Added more detail to mid.
-Removed one of the pipes on last due to last being too hard to cap.
-Fixed some displacement problems.
-Fixed a few visual glitches in some areas of the map.
-Fixed some ugly shadows on some props/geometry
-Retextured some of the buildings on last.
-Added a small ammo pack on the valley side.
-Extended the spawn on last due to last being hard to cap.
-Added custom textures for the container at mid.
-Fixed a problem with the fog in the 3D skybox.
-Improved fps.





Thanks to:


-Chang
-Killa
-A Seagull
-Bloodsire -AA-
-CB
-Fishy
-Velkira
-Kankle
-Chud^
-Ratty
-Hobo
-Athletesfoot
-Mountain Dew
-EaggeR
-Zack
-Romeo Love
-Cbear
-Stamjally
-Trautz
-Vahlin
-Shade
-Apoc
-Sean
-col.Jaeger



Old 10-21-2009, 02:19 PM   #1
drp
Site Staff
 
drp's Avatar
 
drp is offline
Posts: 2,750
Thanks: 307
Thanked: 2,340

Default


thread purged as requested.
 
The Following 2 Users Say Thank You to drp For This Useful Post:

Old 10-21-2009, 02:24 PM   #2
S.W.A.T.Y
Banned
 
S.W.A.T.Y is offline
Posts: 313
Thanks: 16
Thanked: 112

Default


Hopefully we can all be nice now. Anyways, beta 2 is almost done. These are the changes that I have made so far.

-Fixed spawn doors sticking out when opening.
-Fixed some nodraw visisble leaks in some places.
-Fixed a bunch of playerclipping problems.
-Disabled collision on some props.
-Added 3D skybox
-Redesigned middle cap.
-Added some height variation to the 2nd and 1st cap.
-Added an underground path to the middle point.
 
Last edited by S.W.A.T.Y; 10-21-2009 at 05:15 PM.
The Following User Says Thank You to S.W.A.T.Y For This Useful Post:

Old 10-21-2009, 05:16 PM   #3
S.W.A.T.Y
Banned
 
S.W.A.T.Y is offline
Posts: 313
Thanks: 16
Thanked: 112

Default


Some pics of the changes.




This is the new path to the middle point, its underground.

 

Old 10-21-2009, 05:25 PM   #4
Psy
What sick man sends babies to fight me?
 
Psy's Avatar
 
Psy is offline
Posts: 1,587
Thanks: 601
Thanked: 1,120

Default


Having foliage of that kind growing underwater doesn't look right.

__________________
Lighthouse | Nightfall | Converge | My Portfolio
 

Old 10-21-2009, 05:44 PM   #5
The Political Gamer
Veteran Member
 
The Political Gamer's Avatar
 
The Political Gamer is offline
Posts: 4,284
Thanks: 2,862
Thanked: 1,640

Default


I agree with what Psy said but if say it was flooded recently it "could" work.

__________________

 
The Following User Says Thank You to The Political Gamer For This Useful Post:

Old 10-21-2009, 06:28 PM   #6
absurdistof
Thunderclap is return :o
 
absurdistof's Avatar
 
absurdistof is offline
Posts: 1,230
Thanks: 386
Thanked: 377

Default


Maybe have an indicator that it was flooded? Such as a storm drain pouring out water into it or something. Also, the (I want to say its from granary) side of the skybox with the hills and trees looks to be too bright in comparison to the rest of the skybox.
 

Old 10-21-2009, 06:31 PM   #7
SiniStarR
Veteran Member
 
SiniStarR's Avatar
 
SiniStarR is offline
Posts: 571
Thanks: 54
Thanked: 115

Default


Quote:
Originally Posted by Psy View Post
Having foliage of that kind growing underwater doesn't look right.
i think it looks nice, kinda like algae.

I think the lighting outside by the lamps is a bit too bright, maybe tone it down a bit?

Here are some small problems I found.


Alot of props such as this tree and traffic cones you walk through and that also means sentrys can be built right on top of them, while it isnt a game braking problem, it does look kinda weird.


This was a weird spot but it gave a floating sentry some cover.





The entrances to the center cp on red both have these empty void things, made probably from an areaportal? or something like that. May wanna prioritize fixing that.
 

Old 10-21-2009, 06:35 PM   #8
Rikka
L3: Junior Member
 
Rikka's Avatar
 
Rikka is offline
Posts: 179
Thanks: 42
Thanked: 183

Default


I don't think the growth on the walls look too bad, but the plant growing out the ground looks very out of place down there.

__________________
Eh.....neh.....meh
 

Old 10-22-2009, 02:36 PM   #9
keptfireball
L1: Registered
 
keptfireball is offline
Posts: 18
Thanks: 0
Thanked: 6

Default


This is what i came up with when i played map. Sorry guys if this is all a repost of pictures. When i first played it was very impressed.

The door in the picture isn't player clipped so you can jump on top of it.


The spawn door gives a no entry hand inside and outside and you are unable to walk back into that spawn door.


Door opens at super speed


A little opinion is make it a little clipped in this gap because when you do jump in between it, it will start to glitch your screen a little bit.


I know this has been mention before but the only leaks i could find besides the water falling through the crack. Here are all the leaks i could find though.



The mop is in the ground and the bucket is half way in the wall.


You are able to jump on top of these vents above the last cap.


I don't know if you can see but at the bottom of this moss texture it looks like it is starting the moss texture again. Its just a little piece.


More pictures are soon to come when i play it a little more in depth. Also for the trees i don't know if you want people jumping on top of it. you may want to clip the whole tree or put a push effect when you land ontop of the tree so you can't stay on top.
 
Closed Release  

Previous Release Next Release
Release Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 07:09 AM.