Quote:
Originally Posted by
grazr
Well it's the TF2maps server, this has never been a problem before. We play custom maps, our rotation should be featured custom maps so that it represented our community. We make gameday announcements and players come to play custom maps. The only real problem is if the map is huge data wise and takes ages to download. I know the average TF2 player has the patience of a gnat, and that's not something we have control over.
I don't know what people did after i set the custom rotation several months ago, but i do know that when i set a proper custom rotation of our featured maps on the server its population hovered between 8 and 16 players on afternoons/evenings with no events. Instead of sitting there empty, on dustbowl indefinately.
See, I didn't see that. I know that we got a lot of people after the payload contest went out, but then it died down.
I'm for making our server stock, then start injecting good custom maps into the rotation. Perhaps our motd should also include something about custom maps.