After playing some more botmatches, I noticed that the timer in second round always has 3-5 seconds less than it should have. Seems like round_timer and logic_timer firing outputs every second aren't in sync.
Quote:
Originally Posted by
Prestige
isnt this basically stopwatch/tournament mode for badwater or any attack/defend map? something feels weirder about it though....
Stopwatch is basically Assault

except here you either cap all the control points or lose. I might add some control point counting sometime later.