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Old 03-07-2012, 05:32 AM   #5231
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[Insert person here] bless chicken wire and all its mapping uses and applications!

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Old 03-07-2012, 10:07 AM   #5232
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Quote:
Originally Posted by BoyLee View Post
If you want smooth alterations to your displacements then zoom out a good distance and use a big sculpt brush set to a small offset distance.
Ooh okay. Thanks!

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Old 03-07-2012, 02:51 PM   #5233
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is the ancestor of:



Evolution in shambles
 
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Old 03-07-2012, 04:30 PM   #5234
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That gif needs the Super treatment.
 
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Old 03-07-2012, 05:27 PM   #5235
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Quote:
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That gif needs the Super treatment.

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Old 03-10-2012, 06:03 AM   #5236
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Last edited by Rexy; 03-10-2012 at 06:21 AM.
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Old 03-10-2012, 08:40 AM   #5237
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So... this is a heavy skin replacement, yeah? Can we see it with a minigun?

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Old 03-10-2012, 10:15 AM   #5238
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Made a little modification to lower sideroute on frostfell. It's 64 units deep and it has stairs for lazy players between those pipes. Maybe it slows the pyros down.

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Old 03-10-2012, 10:52 AM   #5239
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Lower the trigger_hurt a bit. I hate dying miles up.

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Old 03-10-2012, 12:34 PM   #5240
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You basically can lower the trigger_hurt so, that he is sticking only one unit out of the floor, but then don´t forget to place a trigger_nobuild, which sticks out at least 128 units. (Because of those trolling exploiters.)
 
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